Monday, 10 October 2016

Tutorial Feedback - 10/10/2016

Tutorial Feedback - 10/10/2016

Work Submitted by Student:

  • Project Supervision - Imperial Studios: Oark's Quest

Issues Discussed:

  • Rail Shooters - Feedback is important; PSMove (Look into Vive/Oculus Touch Force Feedback)
  • Fast moving NPC's are bad - Static are good
  • Blocking off behind the player
  • Enemies being in melee range telegraph their attacks

Before next meeting:

  • See VirtuaCop (1&2), House of the Dead (1&2) and Fable: The Journey
  • Need mockup of Gameplay screen