Friday 3 February 2017

Tutorial Feedback - 03/02/2017

Tutorial Feedback - 03/02/2017

Work Submitted by Student:

  • Different paint over concepts

Issues Discussed:

  • Make sure the woodland clearing for the first part of the game is interesting
  • Characterise all aspects of your design (characters, assets)
  • Look into the time of day for your levels (what season? night or day? weather?)

Student Action Before Next Meeting:

  • Spend the weekend looking at woodland clearings/areas to collect primary evidence
  • Establish a concept for the woodland area before 2pm on Monday


9 to 5 everyday